Thursday, October 21, 2004

Serious Games: Real, Real and Surreal 

All presentation slideshows will be available online within a few days at http://www.seriousgamessummit.com/. Johnny L. Wilson

Games are shaking the control balance in education in the same way e-learning does. It eliminates the need to have content-pouring faculty members and creates an opportunity for learning guidance, be it in a gaming environment.

Wilson’s definition of simulation:
Modeling of a system A by a less complex system B

I don’t really like this definition as it focuses on complexity when simulation is all about quality of learning.

Wilson talked a lot about games that changed him. Here are some of these games:
- Nuclear Disarmement
- Dungeons & Dragons
- Diplomacy
- Millionaire
- Planet Master
- Sim City
- On the campaign trail
- Sim Earth

On the campaign trail ironically taught Wilson years ago that in politics you always lose when you mention specifics because there is always a part of the population that disagrees. The only way to avoid that is to talk about generals like leadership and values. After all nobody complains about having leadership and values…

Nuclear Disarmement was about winning a nuclear war. The only way to win was to avoid war…

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