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Thursday, October 21, 2004

Serious Games – Game Models for Traditional e-learning/LMS Systems 

Doug Nelson, Andrew Kimball, Shon Bayer, Paul Medcalf

A bit disappointing, but here are some good pieces:

Serious gaming is a compromise in a love triangle composed of subject matter expertise, instructional design and game design

Serious games development is a function of 4 variables:
f(content, design, form, delivery)

Of these 4 variables, 3 can be outsourced: design, from and delivery

The slideshows are not bad but lack in coherence and direction as they are more promotion tools.

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